#IF(#UnityDisplayUpsellBar)
#INCLUDE("UpsellBar")
#ENDIF
#IF(#Shop.MerchantWelcomeText)
#Shop.MerchantWelcomeText[0]
#ENDIF
#IF(NOT #Shop.HideNextStepsTile)
#IF(#FUNCTION("ShowNextStepsTile", #Shop.Object))
#ENDIF
#ENDIF
#LOOP(#Session.User.MBOWidgets)
#INCLUDE(#WidgetType.Template)
#ENDLOOP
#IF(#Shop.MerchantWelcomeText2)#Shop.MerchantWelcomeText2[0]#ENDIF