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chain(
animations
: dojo.Animation[]
) :
void
Chain a list of dojo.Animation s to run in sequence
Return a `dojo.Animation` which will play all passed
`dojo.Animation` instances in sequence, firing its own
Parameter |
Type |
Usage |
Description |
animations |
dojo.Animation[] |
required |
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Examples
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combine(
animations
: dojo.Animation[]
) :
void
Combine a list of dojo.Animation s to run in parallel
Combine an array of `dojo.Animation`s to run in parallel,
providing a new `dojo.Animation` instance encompasing each
animation, firing standard animation events.
Parameter |
Type |
Usage |
Description |
animations |
dojo.Animation[] |
required |
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Examples
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slideTo(
args
: Object
) :
void
Slide a node to a new top/left position
Returns an animation that will slide "node"
defined in args Object from its current position to
the position defined by (args.left, args.top).
Parameter |
Type |
Usage |
Description |
args |
Object |
required |
A hash-map of standard dojo.Animation constructor properties |
Examples
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wipeIn(
args
: Object
) :
void
Expand a node to it's natural height.
Returns an animation that will expand the
node defined in 'args' object from it's current height to
it's natural height (with no scrollbar).
Node must have no margin/border/padding.
Parameter |
Type |
Usage |
Description |
args |
Object |
required |
A hash-map of standard dojo.Animation constructor properties |
Examples
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wipeOut(
args
: Object
) :
void
Shrink a node to nothing and hide it.
Returns an animation that will shrink node defined in "args"
from it's current height to 1px, and then hide it.
Parameter |
Type |
Usage |
Description |
args |
Object |
required |
A hash-map of standard dojo.Animation constructor properties |
Examples
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